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Gran Turismo 7: That s what Livery sees

Gran Turismo 7 will Sony s next big racing simulation. Of course, we can not only drive and rebuild the many hundred cars, but also adapt to our ideas externally. That means in plain text that enthusiasts must naturally miss their carts in addition to new paintworks, but also racing strips, stickers and the like. How exactly what works shows a new gameplay video.

PS5 gameplay shows the Livery Editor in action that should become even easier

That s why: The so-called Livery Editor in Gran Turismo 7 serves to adapt cars. For example, you can change the colors of the paintings, and of course, specify individually individually for certain parts of the car. But the diverse stickers are also included and can be adapted here at will.

This is how the video looks like the Livery Editor in Gran Turismo 7:

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Feast for fans: Especially those who want to provide certain cars with certain stickers and paints, are likely to get their money s worth here. For example, it should be explicitly possible to build special combinations of historical races.

Gran Turismo 7 – Livery (Behind The Scenes) | PS5, PS4 Focus on usability: The Livery Editor by Gran Turismo 7 should not only offer many possibilities. He should also be particularly easy and pleasant to use. At least Gran Turismo 7 creator Kazunori Yamuchi explains that this time the ease of use has been improved in particular.

More Gran Turismo 7-News:

New video shows: Gran Turismo 7 has just as many cars like Forza Horizon 5 Gran Turismo 7 for PS5 does not support raytracing during races Perfect driving feeling with PS5 controller? Dölsense should keep up with steering wheel

However, it still takes a bit until we are allowed to create hand for the first time and can try the Livery Editor. Officially, Gran Turismo 7 should only appear next year, and the launch on PS5 and PS4 is currently planned for March 4,2022.

Are you looking forward to making Lideries or is the editor not so important for you?

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